https://news.blizzard.com/en-us/article/24309308/starcraft-ii-5-0-17-patch-notes
Economy
- Worker Start Count increased from 8 to 12.
- Default Large Mineral patch resource count increased from 1,600 to 1,800.
- Default Small Mineral patch resource count decreased from 1,100 to 900.
- Default Vespene Geyser resource count increased from 2,000 to 2,250.
- Total Default Gas per base increased from 4,000 to 4,500.
Terran
Command Center
- Cost increased from 300 to 400.
- Supplies increased from 13 to 15.
- Planetary cost reduced from 250/150 to 150/150.
Widow Mine
- Attack launch delay increased from 0.85 seconds to 1.07 seconds.
Reaper
- Build time reduced from 34 seconds to 32 seconds.
Ghost
- Health increased from 100 to 125.
- Attack damage changed from 15 to 10 (+10 vs Light).
- Attack range reduced from 7 to 6.
- Movement speed increased from 3.85 to 3.94.
- Steady Targeting:
- Damage reduced from 170 to 130 (+40 vs Psionic).
- Energy cost reduced from 75 to 50.
- Cancels upon taking damage.
Protoss
Nexus
- Supplies provided increased from 13 to 15.
Warpgate / Gateways
- Researching Warpgate no longer speeds up production time of units from Gateways.
- Warp-in Time is determined by "slow power fields."
- Universal warp-in Time split from 4 seconds to 11 seconds in slow zones and 3.6 in fast zones.
- Warpgate cooldown values:
- Zealot: from 22 to 20.
- Adept: from 22 to 20.
- Stalker: from 22 to 23.
- Sentry: from 22 to 23.
- High Templar: from 35 to 32.
- Dark Templar: from 35 to 32.
- "Transform to Warpgate" ability now costs 0/(0) down from 25/(25).
Shield Battery
- Starting energy when placed near a Nexus will be 100, otherwise 50.
Sentry
- Forcefields now only take 1 bile to destroy, down from 2.
Colossus
- Colossus damage decreased from 12(+3 vs Light) to 10(+5 vs Light).
Mothership
- Shields increased from 200 to 350.
- Life decreased from 400 to 350.
Adept
- Adept damage modifier per attack upgrade decreased from 2(+2 vs Light) to 1(+1 vs Light).
- Train time reduced from 33 seconds to 30 seconds.
High Templar
- Psi Storm Damage increased from 100 to 110.
Disruptor
- No longer has phantom weapon.
Zerg
Hatchery, Lair, and Hive
- Supplies increased from 4 to 6.
- Cost reduced from 300 to 275.
Creep
- Spread/Recede delay reduced from 0.55 seconds to 0.45 seconds.
Larva
- Periodic spawn rate increased from 9.9 seconds to 10.7 seconds.
Spore Crawler
- Damage against Biological reduced from 20 (+15 vs Biological) to 20 (+10 vs Biological).
Carapace Upgrades
- Level 1 cost increased to 150/150 from 100/100.
- Level 2 cost increased to 200/200 from 150/150.
- Level 3 cost increased to 250/250 from 200/200.
Infestor
- Microbial Shroud range decreased from 12 to 9.
- Microbial Shroud must be researched from the Infestation Pit.
- No longer has a weapon.
Viper
- Abduct can no longer be cast on Siege Tanks.
Overlord
- Base speed without Pneumatized Carapace increased from 0.85 seconds to 0.9 seconds.
Mutalisk
- Mutalisk Glaive targeting no longer obeys attack priorities.
- Weapon arc bonus reduced from 180 to 45.
Bug Fixes
- Archon merge completion sound volume reduced slightly.